You should just use a controller, which is annoying because the guns work a lot better with a mouse. Also the controls are broken up into about a dozen subcategories for some reason. Remapping controls is also unnecessarily arduous, forcing you to first unmap the key you want before you can map it to a new command. ![]() You also use Shift to aim down your gun’s sights, which-again, I can’t stress this enough-I’ve just never seen before ever in the history of PC games. “1.” Then you use “2” and “3” to navigate between sub-menus. My favorite? To open the map you hit the “1” key. The mouse-and-keyboard controls are a disaster, with some decisions so baffling I’ve literally never seen them before. Borderless windowed mode is a mess, sometimes deciding not to lock the mouse to the game window and wreaking all sorts of havoc in the process. Both were running top of the line cards (a GeForce GTX 1080 Ti in one and an RTX 2080 in the other, I believe). Heading to certain areas such as these snowy mountains and Just Cause 4 can look practically the game no matter what graphics settings you've picked.I’ve also loaded the game up on two different machines only to have the graphics settings default to 720p for some reason. Look at Rico's hard and beard, which shimmers during movement.Īnd last but, well, least, a final screenshot to demonstrate it's not all bad for Just Cause 4 players playing on Low. Ah, and if you click on the slider to expand the images you can get a good idea of the horrid aliasing that is present at 1080p resolution. It does still look okay on Low but the lack of Shadows, Ambient Occlusion and Antialiasing really does hurt the image. On this front, foliage is plentiful, crisp and sharp on Ultra. The vast majority of your time playing Just Cause 4 will be spent traversing its wilderness. Ultra doesn't look fantastic but it looks a damn sight better. You could actually play Tetris with those blocky pixels. Draw distance is admittedly impressive regardless of your graphics settings, although foliage pop-in is visible in Just Cause 4 when played at Low.Īnd the next two images below demonstrate the frankly horrific water and reflection effects in Just Cause 4 should you turn your settings down. This next pair tells a fairly similar story, albeit while soaring high with a parachute. Texture Detail also helps add to the image, particularly on the struts holding up the roadside railings. Combined with Ambient Occlusion this creates a far more richly detailed image with a dense treeline. ![]() Shadows are clear, distinct, and more numerous on Ultra. There’s a number of factors at play here which leads to far greater image quality in the Ultra pic. Okay, onwards! We’ll start with this pair of screenshots taken from an early portion of Just Cause 4. ( slide your cursor over the images to compare) Just Cause 4 Low v Ultra Graphics Comparison ![]() That said, there are definitely shades of quality and those planning on playing Just Cause 4 on Low graphics settings will be in for a markedly different experience than those gunning for Ultra. Really we’re here for the jaw-dropping draw distances, roaring explosions, and hyperactive speed as Rico Rodriguez wingsuits, paraglides and grapples his way across a diverse island. It’s fairly easy on the eye but it’s also not exactly leaps and bounds ahead of 2015’s Just Cause 3. Just Cause 4 isn’t the sort of game that’s going to win awards for visual fidelity alone.
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